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I am making a coming-of-age story about a knight, but I have a problem finding a starting point. Please hear me out.
Story:
Arthur is a son of a blacksmith in a small village. He has a restless and prodigious younger brother named Lance, who serves as his rival, and he has a father who is a respectful knight. At the appointed age of 7, he and his brothers get recruited into the capital to become pages as a stepping stone for them to achieve their dreams to become royal knights. As a kid, he goes through many adventures and meet many friends.
However, the kingdom is being under attack by an evil empire. Said empire eventually storms the capital and destroys the kingdom. In the midst of the conflict, Arthur develops an extraordinary power called mana that suddenly allows him to become vastly stronger and more powerful than other kids around his age. Despite his power, the empire is beyond Arthur's strength as his father Hector is killed by one of the Empire's general while Lance is kidnapped by the Empire. Escaped but devastated by the event, Arthur swears to himself he would master his mana ability and become a knight. He is made a squire prematurely in order to let him be trained by a wizard who has extensive knowledge about mana.
8 years later, the 15-years old Arthur is appointed to become a holy knight, a powerful soldier who would lead an army to retake his hometown from the empire. He and his childhood friends start a journey to fight the empire, who are now in the final stage of their world domination. They are deploying the Dreaded 7, the seven evil generals who are exceptionally skilled in using mana. While Arthur is determined to fulfill his role as a knight, he is being pressured by his responsibility and, despite his training, is still severely under-powered against the Empire's elite soldiers. Worst of all, he quickly learns that Lance, who has gone missing for years, is now working for the Empire as one of its elite magician. Lance's status as an enemy drives Arthur into a blink of despair and blocks his mind from fully utilize his mana ability.
After a fight against Lance that nearly kills him, Arthur is fortunately rescued by a young girl named Nadia, a free spirited adventurer who is also a mana user. Nadia motivates Arthur back into fighting the Empire to protect the innocent people. He and Nadia start their journey as they come across other mana users, including Alisa the Bandit, Ishtore the Mermaid Knight, Khi the Business Mogul, and Elfina the High Elf. Surrounded and supported by skilled and attractive female warriors, Arthur continues his life journey fighting back the Empire and discovers the secret legacy left by his father. Arthur develops his own way of fighting. He also eventually becomes romantically involved with one of the five ladies, who will become a ray of hope for Arthur and his friends to defeat the Empire and restore peace to the world.
Question:
As you may have noticed, the story is being divided into two sections: the childhood arc and the adulthood arc. The influence I have is from Dragon Quest 5 and the wuxia story "Legend of the Condor Hero" which have similar narrative structures. Starting the story at the childhood section makes sense given Arthur's development and several other plot elements that will play parts in the later story. The main goal is to make Arthur the strongest possible character as possible in term of narrative.
However, because of the way the childhood arc structures, it would be a gigantic "origin story", which some people may not like. In addition to that, the meat of the gameplay would be in the adulthood arc. Arthur's multiple love interests, Nadia, Alisa, Ishtore, Khi, and Elfina appear after the origin story. This means the sim-dating element will not come in until a good amount of gameplay. The most interesting part of the narrative would also be around the Dread 7, especially Arthur and Lance's conflicts. However, because the player is not given a background, the player may not be able to connect with the main character and certain plot points may be hard to understand.
Naturally, while I think the childhood arc will be very important to the plot, it's the adult arc that is going to be the main story. For this, I can think of two options for my story to progress:
1) Start out as a kid. The plot will quickly get going. The section will end as soon as possible after maybe 2-3 dungeons. The sim dating element will be centered around a childhood friend who later becomes one of the 5 ladies. This way, the player can become emotionally invested with the main characters, especially since Arthur goes from powerless to powerful in a natural progression.
2) Start out as an adult. In the prologue, he'll fight Lance right away. After that, backflashes will be provided whenever necessary to build up conflicts. This way, the player will be able to play the interesting parts of the game right away while they still learn the overall story through backflashes.
3) Start out as an adult. In the prologue, he'll fight Lance right away. After each "section", the player has to play an intermission which is a backflash 8 years into the past. This way, the player will be invest themselves in the main characters' pasts.
I would like to have an opinion from the forum regarding which path I should take. Any additional comments can be made. Thank you in advance.
Story:
Arthur is a son of a blacksmith in a small village. He has a restless and prodigious younger brother named Lance, who serves as his rival, and he has a father who is a respectful knight. At the appointed age of 7, he and his brothers get recruited into the capital to become pages as a stepping stone for them to achieve their dreams to become royal knights. As a kid, he goes through many adventures and meet many friends.
However, the kingdom is being under attack by an evil empire. Said empire eventually storms the capital and destroys the kingdom. In the midst of the conflict, Arthur develops an extraordinary power called mana that suddenly allows him to become vastly stronger and more powerful than other kids around his age. Despite his power, the empire is beyond Arthur's strength as his father Hector is killed by one of the Empire's general while Lance is kidnapped by the Empire. Escaped but devastated by the event, Arthur swears to himself he would master his mana ability and become a knight. He is made a squire prematurely in order to let him be trained by a wizard who has extensive knowledge about mana.
8 years later, the 15-years old Arthur is appointed to become a holy knight, a powerful soldier who would lead an army to retake his hometown from the empire. He and his childhood friends start a journey to fight the empire, who are now in the final stage of their world domination. They are deploying the Dreaded 7, the seven evil generals who are exceptionally skilled in using mana. While Arthur is determined to fulfill his role as a knight, he is being pressured by his responsibility and, despite his training, is still severely under-powered against the Empire's elite soldiers. Worst of all, he quickly learns that Lance, who has gone missing for years, is now working for the Empire as one of its elite magician. Lance's status as an enemy drives Arthur into a blink of despair and blocks his mind from fully utilize his mana ability.
After a fight against Lance that nearly kills him, Arthur is fortunately rescued by a young girl named Nadia, a free spirited adventurer who is also a mana user. Nadia motivates Arthur back into fighting the Empire to protect the innocent people. He and Nadia start their journey as they come across other mana users, including Alisa the Bandit, Ishtore the Mermaid Knight, Khi the Business Mogul, and Elfina the High Elf. Surrounded and supported by skilled and attractive female warriors, Arthur continues his life journey fighting back the Empire and discovers the secret legacy left by his father. Arthur develops his own way of fighting. He also eventually becomes romantically involved with one of the five ladies, who will become a ray of hope for Arthur and his friends to defeat the Empire and restore peace to the world.
Question:
As you may have noticed, the story is being divided into two sections: the childhood arc and the adulthood arc. The influence I have is from Dragon Quest 5 and the wuxia story "Legend of the Condor Hero" which have similar narrative structures. Starting the story at the childhood section makes sense given Arthur's development and several other plot elements that will play parts in the later story. The main goal is to make Arthur the strongest possible character as possible in term of narrative.
However, because of the way the childhood arc structures, it would be a gigantic "origin story", which some people may not like. In addition to that, the meat of the gameplay would be in the adulthood arc. Arthur's multiple love interests, Nadia, Alisa, Ishtore, Khi, and Elfina appear after the origin story. This means the sim-dating element will not come in until a good amount of gameplay. The most interesting part of the narrative would also be around the Dread 7, especially Arthur and Lance's conflicts. However, because the player is not given a background, the player may not be able to connect with the main character and certain plot points may be hard to understand.
Naturally, while I think the childhood arc will be very important to the plot, it's the adult arc that is going to be the main story. For this, I can think of two options for my story to progress:
1) Start out as a kid. The plot will quickly get going. The section will end as soon as possible after maybe 2-3 dungeons. The sim dating element will be centered around a childhood friend who later becomes one of the 5 ladies. This way, the player can become emotionally invested with the main characters, especially since Arthur goes from powerless to powerful in a natural progression.
2) Start out as an adult. In the prologue, he'll fight Lance right away. After that, backflashes will be provided whenever necessary to build up conflicts. This way, the player will be able to play the interesting parts of the game right away while they still learn the overall story through backflashes.
3) Start out as an adult. In the prologue, he'll fight Lance right away. After each "section", the player has to play an intermission which is a backflash 8 years into the past. This way, the player will be invest themselves in the main characters' pasts.
I would like to have an opinion from the forum regarding which path I should take. Any additional comments can be made. Thank you in advance.
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