The anomaly will be able to possess bodies such as Suspects of crimes and victims that are awfully traumatized, and by doing that, it will gain total control of that body, being able to see memories, walk, talk, etcetera;
By controlling a body, you will be able to mold the game's future, by hiding the truth of suspects, changing the fate of a person by controlling (s)he, and change the ghost itself personality, all of this depending on what choices you take throughout the game;
Your personality actually matters because some choices will be locked depending if the spirit is selfish, altruistic, crazy...
The cases of crime will be missions that will have this model:
- This will depend if is the police that is chasing the suspect or if it's the anomaly that is chasing the suspect;
- If are the cops that are chasing (s)he then the mission will jump to the next part. Otherwise, you will have to follow silently (s)he or else he will notice a presence and start freaking out and run from "nothing".
- The police will start to interrogate the supposed perpetrator. If (s)he shows resistance then you will try to possess (s)he, this will consist of a minigame that you'll have to press a sequence of buttons in a correct row or else it will fail.
- If the suspect is innocent, then he will go out of the police department, otherwise, he will go in trial (from here the criminal will have a random sentence from some years in the jail to death).