- Nov 26, 2020
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I think I'm doing this right too
Hello, I'm Bendyizzt and I'm asking if there will be a 2020 Dec No Travel, maybe a Christmas theme?
I'm asking this because I saw there was a 2020 Oct No Travel and I'm asking if there will be another but Christmas themed?
@Gooseb90 You can make them run but you just hit them and hit them more and hope they die before they run. It's good to focus on multi-hit and critical skills up until the liquid metal slimes. But if you're going for higher than liquid metal, just focus on criticals. Meaning the only way to make them flee is by hitting them until they run or die.
Edit: Or at least that's what I did...
Edit 2: I think I may have given the wrong info ...
You could make your own menus, using show pictures if you don't want to use plugins. It's a lot of work to set up, but pretty satisfying once it all works. Unless you hire a plugin creator to make one specifically for your game, you're likely going to have better control over it too that way.I'd like to add a romance system in my rpg project. I know I should make use of Variables to be doing this, I've watched LvL Up Design video, but I'm wondering how could I add new menus to view the level of romance for certain romanceable NPCs?
This forum is for RPG Maker games exclusively.So im making a rpg game on the PS4 using a game called Dreams. What section of the site would I use to post updates? I.E images, youtube video links etc.
That sounds highly disrespectful. You wouldn't just euthanize someone if they had it, wouldn't you? No, you'd take good care of them.How about a cursed status aliment: Dementia.
Dementia as a status effect in an RPG game is a combination of Poison and Confusion. The afflicted party member has the confused effect but HP is depleted over time, this simulates the real life effects as your brain deteriorates to the point of non-functioning. Also much like the real life version, it is uncurable but only curable by having the party member die in combat or in the overworld and be revived with magic, trip to the inn/hospital/campsite, or with items.
Figured I post this since I discovered "Everywhere at the End of Time" and wanted to do something creative with this newfound and profound musical discovery. By turning it into a game mechanic...