Rules Ideas That Don’t Deserve Their Own Thread

LostFonDrive

Veteran
Veteran
Joined
Feb 13, 2015
Messages
187
Reaction score
75
First Language
English
Primarily Uses
I've never understood the appeal of Disgaea's hyper-inflated numbers. It's the video game version of having a million Zimbabwean dollars.

Hitting for 20 damage in Fire Emblem is way more satisfying than doing 4,957,721,846 damage in Disgaea
 

Frostorm

[]D[][]V[][]D
Veteran
Joined
Feb 22, 2016
Messages
2,788
Reaction score
2,232
First Language
English
Primarily Uses
RMMV
That's a lot of CAPES, lol. (You should edit your post so it says "cap", not "cape".)
 

HexMozart88

The Master of Random Garbage
Veteran
Joined
May 15, 2016
Messages
2,873
Reaction score
5,345
First Language
English
Primarily Uses
RMVXA
I'm not sure I understand what's going on here.
 

Arctica

Veteran
Veteran
Joined
Jul 19, 2021
Messages
220
Reaction score
327
First Language
----
Primarily Uses
N/A
That is too big of a scope for one person to undertake...but if you wanna do that, it's your call.
 

ATT_Turan

Forewarner of the Black Wind
Veteran
Joined
Jul 2, 2014
Messages
7,618
Reaction score
5,372
First Language
English
Primarily Uses
RMMV
That is too big of a scope for one person to undertake...
Not really...numbers are just numbers. Do you individually enter information for every single of the 99 levels your game comes with by default? No, you set starting and ending values and generate a curve.

Everything else on there is the same, you just set up the math for "this level has this effect in combat" and it doesn't matter how many levels there are.

If you were trying to make by hand content for every level, obviously a full team of developers couldn't actually make so much as one different enemy per level, so you'd have to use some assortment of enemies/items/skills and set their stats to something relative to the player's ridiculous level.

Heck, you could make the characters gain tons of levels with every hit and achieve this in a single map with a few fights. Weird numbers don't equal a grand scope :guffaw:
 

RCXGaming

Champion of Brightmoon Tor
Veteran
Joined
Jan 4, 2019
Messages
822
Reaction score
1,844
First Language
English
Primarily Uses
RMMV
I remember when I was this young, and I also liked the dopamine gain from back then a lot more.

Let them dream, guys.
 

HexMozart88

The Master of Random Garbage
Veteran
Joined
May 15, 2016
Messages
2,873
Reaction score
5,345
First Language
English
Primarily Uses
RMVXA
I just realized the age of the OP. Yeah, this is making a lot more sense, LOL. I don't even want to remember the monstrosities I made when I was that age.
 

ATT_Turan

Forewarner of the Black Wind
Veteran
Joined
Jul 2, 2014
Messages
7,618
Reaction score
5,372
First Language
English
Primarily Uses
RMMV
For once, you read way too deep into that.
I'm...not sure how to take that! If I normally don't read too deeply into things, are you saying you think I'm shallow? :wink: :guffaw:
 

Frostorm

[]D[][]V[][]D
Veteran
Joined
Feb 22, 2016
Messages
2,788
Reaction score
2,232
First Language
English
Primarily Uses
RMMV
I had a phase where I was really into fire patterns against black backgrounds when I was in middle school too lol. Man, now I feel old...
 

StrawberryFlower

The Talking Fruit
Veteran
Joined
Nov 23, 2012
Messages
1,921
Reaction score
720
First Language
English
Primarily Uses
RMMZ
I'm making a game set in a modern-fantasy world where the characters are based on me and my friends. It originally started as a joke.

It's a standard turned-based JRPG where my character (I uh, mean the main character) ends up dragging her friends on an adventure through places in the city. It'll be pretty dungeon-crawler like. A minimal time system where some of the part members are at work and can't join you and everyone has the same amount of skills. Plus a passive and a field ability (such as lighting the dungeon or detecting traps). Optional places to visit, like a haunted mansion or swamp.

The game starts off with me and my fiance chilling on the couch when something disturbs my animal companions - I'm an elf and brought my "pets" into the city with me. Insert first battle. The next part is one of my friends had tripped and lost her wedding ring in the sewer, and my adrenaline from the night before kicks in. I'm rearing to go find it. XD

In the sewer, I see several different disturbing/weird things that makes me question the local factory. I tell my boss (I'm a newspaper writer) who says if I have evidence, I could write about it. Something like that.

I've been trying to think of a name for this game for months and nothing's come to mind. Any ideas?
 

Latest Threads

Latest Posts

Latest Profile Posts

This girl is jealous because I haven't drawn her again in months.
Fr_RrgwaUAAafNa

New sprites in my project!
Updating my stream thumbnail collection here Streaming more game dev in 30 minutes or so. :LZSexcite:

Programming languages are amazing.

Someone needed help with a problem in C#. I've got 0 experience in C#. I read 0 lines of their code. I only knew what they wanted to do. I wrote a completely generic code in Javascript containing the generic answer. But they understood what I was doing and translated that to their code. 20 seconds later, problem solved.
been using ChatGPT to write a new story. I told it to :
generate a word like gundam for a false prophet super AI

it answered :
"NOVUS" as an acronym for "New Omnipotent Virtual Unit for Synthetics"? sounds similar to "gnosis," which is a term associated with knowledge and spiritual enlightenment, fitting the theme of a false prophet.

Forum statistics

Threads
129,812
Messages
1,205,424
Members
170,927
Latest member
The_Milk
Top