What I am trying to do:
When the party leaves the town or other location and enters the world map, all followers disappear and only the party leader is visible.
(Not a problem, Use 'Change Player Followers' command).
A much smaller sprite than the usual one appears.
(Not a problem, I have an identical set of sprite sheets to the normal ones, with the sprites at the correct size, and I can do a 'Change Actor Graphic' command.)
That works flawlessly when I know who the party leader is. However, unless I lock the party leader, it could well be another actor. The player is going to want to see the actor of their choice on the world map.
So how do I identify the party leader and then ensure that it is that actor's sprite which appears?
Thanks.
EDIT
In case it is helpful to know, the ordinary sprites are on a sheet called 'Actors 1-8' and the smaller sprites are on a sprite sheet 'Actors 1-8 Overworld'. The actors are in the identical position on both sheets.
EDIT AGAIN
I know that once I can identify the party leader I could do loads of conditionals (if party leader = actor(id), change actor graphic to (whatever), but I'm hoping that there is some nifty script call or similar which will save me having to do that, and so reduce the chances of error.
When the party leaves the town or other location and enters the world map, all followers disappear and only the party leader is visible.
(Not a problem, Use 'Change Player Followers' command).
A much smaller sprite than the usual one appears.
(Not a problem, I have an identical set of sprite sheets to the normal ones, with the sprites at the correct size, and I can do a 'Change Actor Graphic' command.)
That works flawlessly when I know who the party leader is. However, unless I lock the party leader, it could well be another actor. The player is going to want to see the actor of their choice on the world map.
So how do I identify the party leader and then ensure that it is that actor's sprite which appears?
Thanks.
EDIT
In case it is helpful to know, the ordinary sprites are on a sheet called 'Actors 1-8' and the smaller sprites are on a sprite sheet 'Actors 1-8 Overworld'. The actors are in the identical position on both sheets.
EDIT AGAIN
I know that once I can identify the party leader I could do loads of conditionals (if party leader = actor(id), change actor graphic to (whatever), but I'm hoping that there is some nifty script call or similar which will save me having to do that, and so reduce the chances of error.
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