dusk_13

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Is there any free plugin that plays certain sound files, depending on who your party leader is, when you're not moving for a certain amount of time in overworld? I've been trying to find one, but all I could find is idle animations which I don't need.
 

ATT_Turan

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You don't need a plugin for it. Just create a parallel process that increments a variable every second. Reset the variable if you detect input. If the variable hits ten seconds or whatever you want, play a sound effect.
 

dusk_13

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You don't need a plugin for it. Just create a parallel process that increments a variable every second. Reset the variable if you detect input. If the variable hits ten seconds or whatever you want, play a sound effect.
That can work, but I would like the sound to change depending on who's the party leader. I'm not sure if that can be done with a parallel process, unless there's something I don't know about.
 

ATT_Turan

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I would like the sound to change depending on who's the party leader. I'm not sure if that can be done with a parallel process
Sure, why not?
Control Variables -> Game Data -> Party Member #1
then
Conditional Branch -> that Variable equals the actor ID of Joe
- play Joe's sound effect
else Conditional Branch -> that Variable equals the actor ID of Sally
- etc.
 

dusk_13

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Sure, why not?
Control Variables -> Game Data -> Party Member #1
then
Conditional Branch -> that Variable equals the actor ID of Joe
- play Joe's sound effect
else Conditional Branch -> that Variable equals the actor ID of Sally
- etc.
Oh, I might try this out then. thank you!
 

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After the initial success with one event, I set up four different events on the same map to detect who is in which slot in my current party, and fortunately it managed to work as intended, with the events changing image to match the party members even as I swapped their positions around in formation. This will be a great tool for immersive scene design.

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