"If Player is Facing Left" switch

ElectroNephite

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Hi. I'm pretty new to RPG Maker. It's a simple request but how do we do make the following switch:

-If Player is facing left, transfer Player to Position A when he presses the Action Button
-If Player is facing right, transfer Player to Position B when he presses the Action Button

Unfortunately, due to the layout of the map, the event has to be done on one tile. I can't just create two separate tiles, with the separate transfers assigned to each one.

Also:

When we transfer the player to another part of the same map, the map's name appears a second time. How can we make it so that the map name only appears once? There's a bunch of different transfers happening in this map, so I don't want the map name to come up all the time. Thanks.
 

Andar

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use conditional branch inside the event for checking one option after the other and transfer if the player has the facing
 

ElectroNephite

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Could you screen-shot that, or type a step-by-step walk-through? I don't know how to make a conditional branch that checks if a player's facing a certain direction... I know how to make conditional branches in general, but can't find any option that allows us to check which way a player's facing
 

ElectroNephite

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I hadn't realised that there were multiple pages in the Conditional branch :)
 

Wavelength

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No problem. It can be easy to miss sometimes. Even knowing that the option was there somewhere, I actually missed it once while looking through the pages to find it for you. :D
 

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