If something in your game is working perfectly, but it really shouldn't be, and you can't figure out why it is...

HankB

Actual size
Veteran
Joined
Mar 5, 2021
Messages
99
Reaction score
37
First Language
English
Primarily Uses
RMMV
...would that be considered a bug?
 

l0nelysaturn

Villager
Member
Joined
Mar 28, 2021
Messages
14
Reaction score
5
First Language
English
Primarily Uses
N/A
Huh. This is an interesting question. I suppose so...?
 

kirbwarrior

Veteran
Veteran
Joined
Nov 13, 2014
Messages
922
Reaction score
673
First Language
English
Primarily Uses
N/A
"It's not a bug, it's a feature!" :L

More seriously, I feel like it's the opposite of a bug, which I don't think we have a word for. Then again, it could be the cause of a bug down the road, so it might actually BE the bug.
 

autodidact

Veteran
Veteran
Joined
Nov 13, 2020
Messages
62
Reaction score
41
First Language
English
Primarily Uses
RMMV
I'd say no.
I've actually been in this scenario :(, either through lack of knowing what was actually happening or something working just well enough.

A little while ago, I think Shaz posted something about conflicting plugins seeming to work, but the bugs are hiding just waiting to come to the surface.

Once the code conflict happens, then you have a bug.
 

Andar

Veteran
Veteran
Joined
Mar 5, 2013
Messages
33,888
Reaction score
8,591
First Language
German
Primarily Uses
RMMV
there is no random effect in any computer.

if something happens or not happens, there is always a reason for it.

without seeing what you're talking about I can't tell that reason, but best guess it is that you don't know one of the two dozen quirks of the makers that have them working differently than usual logic assumed - like erase event being temporary only until next mapload or something like that.

to get that explanation or reason you would have to show us screenshots of what you're writing about.
 

Shaz

Global Moderators
Global Mod
Joined
Mar 2, 2012
Messages
43,682
Reaction score
15,293
First Language
English
Primarily Uses
RMMV

I've moved this thread to General Discussion. Thank you.



I'd call it a bug waiting to be discovered :D

It's a little bit like making something complicated and having it work on the first go. I always expect to have to do little fixes/tweaks, so when I don't, I'm immediately suspicious.

I like to understand why things don't work. Conversely, if I think something shouldn't work but it does, I want to get to the bottom of it, because I either misunderstand what's happening, or there's a chance it's not going to work in every situation and I want to avoid that.
 

Milennin

"With a bang and a boom!"
Veteran
Joined
Feb 7, 2013
Messages
2,945
Reaction score
2,127
First Language
English
Primarily Uses
RMMV
"It just works."
 

kirbwarrior

Veteran
Veteran
Joined
Nov 13, 2014
Messages
922
Reaction score
673
First Language
English
Primarily Uses
N/A
"It just works."

(I'm not sorry)

On that note, the more I think about it, yeah it is a bug. Like getting sick in real life, you don't know you're sick yet. Things seem to work perfectly fine. Then a couple days later "Why doesn't this work?!"
 

Marquise*

Veteran
Veteran
Joined
Jul 9, 2014
Messages
5,079
Reaction score
8,352
First Language
French-Canadian
*claps hands*

Probably good we like a less buggery engine that is well community supported XD

Seriously, Team Fortress rocket jumps was first a well working bug then became in later version just a very funny well used feature ^^

So, just make sure it doesn't break ;)
 

Latest Threads

Latest Posts

Latest Profile Posts

I typically ask this on my normal social media channels, but figured there may be good replies here. Anyone got any good horror movie recommendations? I've seen a lot, but I always love getting suggestions! Bonus points if you know which service it is streaming on (in the US) - bring on the spOoooOky!
 After a few distractions (and my annual rough second week of October), I’m getting back on track with my OMGC project.
 Am I overcomplicating it? Yes. Am I going to tone it down? Almost certainly not.
 At least the dialogue stuff is almost done. I need to do the map itself, and then all that’s left is combat.
 Getting there!
Creating 3D CGs for Cutscenes. :kaosalute:

I keep wanting to post every song I make for the game and have to hold back on that because at this rate, I'll have spoiled all the really good stuff lol..
DerniBorges wrote on TSR's profile.
Is there any way this plugin works with the big character, and the QSprite plugin? Using RTP chars, everything works fine, but the big ones, with QSprite, it's like that in the image, it doesn't reflect right. And there is, in the settings, an option to fix it. Thanks.
bug2.png

Forum statistics

Threads
115,902
Messages
1,093,827
Members
151,148
Latest member
Anonymateds
Top