If we were to release RPG Maker 2003 in English would you buy it?

Will you buy RPG Maker 2003 if it was in English?


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Reynard Frost

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To be honest. Not really.

Awful stock tilesets and graphics at the most part. However I would not mind if the music was released separately.
Except the stock graphics are useful as placeholders or for game concepts. You should judge the maker on its capabilities, not the graphics pack it comes with.
 

kannazuki-ko

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I purchased a Japanese copy of 2003 back in the day and very much enjoyed it. While it's not my go to maker now, I would likely buy a legal English version of RPG Maker 2003, for nostalgia if nothing else. (And that $20 price tag is very reasonable!)
 

Tuomo L

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If I buy the RPGmaker 2003 license, can I use the resources from the RTP and make a 2003 style game with ACE for comercial purposes, if I have both of them as legal version? (Or, use the re created ACE versions of the said graphics as found on several sites such as http://cport.web.fc2.com/ ?)

If we buy RPGmaker 2003, will it be RPGmaker 2000/2003, will it be the value version or what version of the said program? Some old RPGMaker games have had screen flickering, will you fix the screen flicker with similar option as in Ace?

I am very interested in this idea but I want to know more.
 
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amerk

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Long winded reply to Mister Big T:

Value was made for RPG Maker 2000, not 2003. The translation would be for RPG Maker 2003. While you can legally purchase RPG Maker 2000 Value through the Japanese site, there's no plans that I'm aware of translating that to English, which is a shame because I think the Value would have been a better choice (but just my opinion).

If RM2K3 was released and legally bought, you would be able to use those resources in any other legally owned RM product (so yes, if you were to buy a legal version of RM2K3 you could use the resources in Ace as long as you own Ace as well).

As for other sites posting edits, revisions, etc... if the resource is a simple recolor to something you already own (ie., recoloring the RTP), I don't see how they can prevent you from using it in a commercial project, simply because anybody can make the same change. However, if the revision, edit, change is more than a simple recolor, more than likely you'll need to find the terms and conditions as provided by the website or the resource artist, and/or ask their permission for use in a commercial project. Degica can't give the go-ahead to allow you to use resources made by other people on another website in commercial projects without first getting approval from the artists on those websites, nor do I imagine they care to spend the time doing that for you.

As for what will be fixed and how, I'm not sure. RM2K3 had a lot of problems, and I've heard rumors that the problems were so plentiful that EB decided against updating the program any further in favor of updating RM2K instead. I don't if that's true or not, or necessarily what problems plague RM2K3 beyond a slow ATB, but I do know that while sales for RM2K Value have been growing strong in Japan, sales for RM2K3 have more or less diminished.

There's been talk that some of the bigger bugs may be fixed, but don't expect a whole lot beyond translation. The intent is to translate it and sell it fairly cheap, but not put much more effort beyond that in order to retain the $20 expected price. If more attention is put into it, the cost would probably have to go up. Considering how old the maker is, not very many people would be willing to purchase this for more than $20, regardless of what has been fixed.

You can think of the $20 as a means of getting access to the RTP more so than the program. The program is a benefit, for sure, but a lot of people seem to be interested in just the RTP, which is another reason why Degica won't do much more beyond a simple translation.

Another thing to keep in mind is that neither RM2K or 2K3 includes a scripting feature. Everything has to be done with events. While it's a good tool in getting people to learn to rely on events versus scripts, it also means there is no way (legally) to really fix the problems that plague the program. There are plugs and patches that do fix a lot of the problems (similar to Yanfly's Core scripts), but because these plugs and patches rely on the source code of the maker they're considered a breach of the EULA and could not be used for commercial projects.

In the end, it's really about the RTP. While a lot of the music is nice, and you will get some legal use of sideview monsters, most of the resources are very outdated and would need to be cleaned up. However, if your sole purpose is to use the RTP in Ace, you're going to have to have to know how to resize, reformat, and organize the sprites, charsets, and tiles to work. Good luck with configuring the autotiles. You're also going to need to edit, revise, and otherwise clean them up in order to blend them in with Ace's style to avoid clashing. If you can't do any of these things, you're going to need to find somebody that will do it for you.

Because of this, I stand by with others who said they'd rather have Degica spend their time and money updating the resources into Ace's style instead of translating an ancient maker with resources that no longer fit. The only exception may be, with a legal RM2K3 copy, you can then legally use the RM2K/3 sprites and tilesets that were made by Mack (found at First Seed Material) for commercial projects. The resources available for RM2K/3 at First Seed Material is a whole world better than what was given for VX, and includes a crapload of additional content. While they are considerably overused as it is, they still look exceptionally nice compared to default RTP.
 
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Tuomo L

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There's already ace style charasets on VX and such, it's from the link I gave and here are also few ones you don't find in Chaos Portal's main site. It's not every one of them and in fact, most of the key ones I'd need myself are definetly missing but it's a start. Sadly, I've not seen any more done in almost a year, so I don't think we can see the 2000/2003 style dragons or the troll and such any time soon.

http://www.geocities.jp/dmdottostore/

If anything, I'm interested to see more of this rather than the vanilla RPGmaker 2003 and would support any transitions of my favorite resources to Ace standard. (In fact, I had made a topic on RPGmaker VX community once to talk about the work of updating 2003 materials to ACE levels) As google states here, all the materials would be usable in legal versions of Ace if you'd own the licesen to 2003/2000 as well.
 
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amerk

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This is pretty much it. I think $20 would be a more worthwhile investment if EB decided to spend the time and update the resources to fit Ace, rather than attempt a translation on an ancient game editor that would clash with Ace. Having 2K/3 audio in ogg, for example, and better resolution for the tiles and sprites.
 

Tuomo L

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I'd imagine since EB owns the rights, they could just make use of those done by the link I gave and finish patching up few more charasets and graphics and release it under a comercial license. I know it'd sell, far, far better than any of the 2k3 stuff ever could on their own as add ons are always good and teh nostalgia freaks like me would buy it out on principle alone.
 

Noob Saibot

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If scripting was added I would. No scripting...I would any way cause 2003 and me go back...good times!

~Keven
 

Ksi

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Hell, a lot of people still make 2k3 games because they're not fans of scripting, don't like the newer makers, are comfortable with that maker or already have half a game on the maker and don't want to remake completely. Also it's a lot easier to pick up and play with and the mapping is so much easier to use. (One layer copy<3, double-click layer change<3)

That said, the petition is still getting around 3-5 signatures a week. Give it long enough and we might just make it to 1000.... eventually. >.<;
 
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mascot1063

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This is THE version I want, simply because of the side view battle system. Don't get me wrong, the makers are great, but I truely dislike the first person view. I wanna do my sprite work for attacks and stuff. Animation for my characters.
 

Vance Raehart

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put ruby in it on its a yes fir me
 

MikePjr

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I can't see myself buying it again.. i already bought it a ways back by way of an online store that seems gone... i bought it years ago in the mail..

Also.. i like using the mods and plug ins people have made.

It's a great software on it's own... but it would need some major upgrades for me to wanna buy it.

I would wanna see more options for sure... more features... a greater color count... and OGG support.

Otherwise i'm just not interested... in fact i rather NOT see it come out.. cause then all the mods and plug ins would become illegal that i love using.. and we would have people preforming.... ... say.... witch hunts trying to stop it... banning people.. and just complete missery...

So yeah.. let's just leave 2K3 like it is please... unless it can be made more powerful... i rather be able to use my plug ins and such people have made.
 

Quadocky

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I would love to buy it if only for the MIDI data. Its such wonderful music.
 

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