- Joined
- Apr 24, 2012
- Messages
- 607
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- RMMV
The only reason why I never reply to certain games is because I haven't played that said game, or I truly can't think of anything to say about the project. Otherwise, I could care the hell less about the project's background or how well the creator takes criticism. I tell things like it is, and if your project sucks, then I'll tell you it sucks. No sugar-coating in between.
I have been receiving a lot of backlash, though, especially in giving feedback for this contest. Part of it is how these devs seem to love pointing out the bad reputation I have for creating joke projects (welp), others just dismiss my critique as pure "whining" even though I always tell people exactly WHY something was bad. I do question my methods sometimes, but I also feel like too many people have thin skins.
That's probably another reason why some people avoid commenting on a mediocre project. They're afraid that their feedback will be met with backlash. Considering we are working with a HEAVILY subjective medium, this shouldn't be the case.
I have been receiving a lot of backlash, though, especially in giving feedback for this contest. Part of it is how these devs seem to love pointing out the bad reputation I have for creating joke projects (welp), others just dismiss my critique as pure "whining" even though I always tell people exactly WHY something was bad. I do question my methods sometimes, but I also feel like too many people have thin skins.
That's probably another reason why some people avoid commenting on a mediocre project. They're afraid that their feedback will be met with backlash. Considering we are working with a HEAVILY subjective medium, this shouldn't be the case.
Who cares? You can put in as much heart and soul into something as you want, but it still won't mean that the game is good. Also, being blunt with critique isn't about making yourself feel "prideful" and good about yourself for being the big meany bully, it's about being perfectly honest and making the developer realize the mistakes they've made. When you suggest something needs a "lot of work" you actually leave the level of work that dev needs to do completely up in the air, and not all things can be "touched up" within a game. Sometimes you just need to scrap broken **** entirely. It's harsh, but the truth hurts.When you trash someone and destroy someone and you feel GOOD or PRIDEFUL about it, you seriously need a lot of help. Someone, somewhere out there put their HEARTS AND SOULS into...whatever it is.




