- Joined
- Jun 12, 2014
- Messages
- 39
- Reaction score
- 7
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- English
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I don't think there's a single good thing to be said for saying that somebody's work is rubbish. In itself it provides exactly zero feedback. You can give feedback without saying "it was rubbish", and still give a truthful expression of the things that didn't work.
There were a lot of people entering this game, and unless there were troll entries (and I've seen one that did look like it might be) then everybody has learned something out of their game. I suspect that almost everybody tried something new or learned something new out of their game. The game as a whole may not be of a commercial level, but saying that it was rubbish negates the fact that this game may be better than their previous game, and the next game may be better, and so on.
Also, the people entering this competition had different team sizes, different resources, different game engines, and different ability levels. Some, like me, just got RPG Maker in the humble bundle and uploaded their first ever game to the competition. My game probably is rubbish, but it's a starting point. I don't need anybody to tell me it's rubbish, I already understand that's possibly true. But there are many things I'm learning that I would value constructive criticism on. For example, one of the issues I was concerned about was game balance. Another was trying to find the balance between making sure that people knew what to do to progress the game while trying not to baby them too much. Both things are hard to test yourself because you know the game so intimately it's hard to look at it objectively. So, some of the game creators may well know there are likely to be issues with their games, and are looking to improve. They don't necessarily want to be told, "Oh, this is wonderful!" but at the same time, it would be nice to have the constructive criticism without being made to feel stupid for trying.
I can understand that game developers who are trying to go commercial are going to have to develop thick skins - and possibly deserve poor reviews if their effort isn't of a high quality - but it's a different thing entirely for a mob of various ability levels who were all severely restricted as far as time goes who aren't trying to insist that people should pay for their games, but who just had a go.
There were a lot of people entering this game, and unless there were troll entries (and I've seen one that did look like it might be) then everybody has learned something out of their game. I suspect that almost everybody tried something new or learned something new out of their game. The game as a whole may not be of a commercial level, but saying that it was rubbish negates the fact that this game may be better than their previous game, and the next game may be better, and so on.
Also, the people entering this competition had different team sizes, different resources, different game engines, and different ability levels. Some, like me, just got RPG Maker in the humble bundle and uploaded their first ever game to the competition. My game probably is rubbish, but it's a starting point. I don't need anybody to tell me it's rubbish, I already understand that's possibly true. But there are many things I'm learning that I would value constructive criticism on. For example, one of the issues I was concerned about was game balance. Another was trying to find the balance between making sure that people knew what to do to progress the game while trying not to baby them too much. Both things are hard to test yourself because you know the game so intimately it's hard to look at it objectively. So, some of the game creators may well know there are likely to be issues with their games, and are looking to improve. They don't necessarily want to be told, "Oh, this is wonderful!" but at the same time, it would be nice to have the constructive criticism without being made to feel stupid for trying.
I can understand that game developers who are trying to go commercial are going to have to develop thick skins - and possibly deserve poor reviews if their effort isn't of a high quality - but it's a different thing entirely for a mob of various ability levels who were all severely restricted as far as time goes who aren't trying to insist that people should pay for their games, but who just had a go.
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