RMMV (IGMC 2017) Lucie

motta

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Game Link: https://itch.io/jam/igmc2017/rate/191317
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Lucie is a RPG horror game that revolves around Lucie, a girl who, after waking up in a strange room, griefs while discovering her whereabouts until she realises she is stuck in a lucid dream. She faces evil beings and traps searching for her body while the plot suffers drastic twists.
The game has a very dark atmosphere that creates a tense feeling and plays on many innate fears using surreals (and creepy) puzzles.

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Archeia

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Is there a hidden ending in Lucie? I managed to open the cage and the door and get the questions right.
 

motta

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Is there a hidden ending in Lucie? I managed to open the cage and the door and get the questions right.
Unfortunately not in the igmc version i submitted due to the short time :/
There will be several endings in the final version, tho, sorry about that!
 

SinのAria

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I streamed your game earlier. Feel free to check it out if you want some feedback from my end. (Do note, I am probably really blunt and harsh be warned that you might find it offensive if you aren't used to that).

(Let me add the link just in case. I think you were about halfway in (About 1 hour, 6 minutes in): )
 
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motta

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I streamed your game earlier. Feel free to check it out if you want some feedback from my end. (Do note, I am probably really blunt and harsh be warned that you might find it offensive if you aren't used to that).

(Let me add the link just in case. I think you were about halfway in (About 1 hour, 6 minutes in): )
Thank you very much for the gameplay, bro!
And no worries, you bashed the game too little considering the amount of bugs, misspells and passability errors (I really messed up due the short time avaliable)!
Also I am very happy to see how much I improved the game comparing to the project on the gameplay.
 
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Why you do this? Now I have to buy the new RPG Maker xD
I've always dreaded planning for my games so I just didn't plan at all. That... didn't work out after all. :kaosigh:
Turns out it can be kind of fun if you keep the scope small and don't take it way too seriously.
well... for the first time in months... I feel like my game is headed towards something again. I finally have it where I won't be drawing battle assets for the rest of the year...
What I would give to actually get some feedback on my game...

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