Got about two weeks left - hopefully everyone is budgeting their time accordingly!
The meat of the game is coming along nicely. The combat mechanics are nice and smooth, got a bit of polishing to do to make it a bit more organic and intuitive, but overall it should be pretty easy to pick up and run with.
Picture of a new map I had to throw in because I forgot to do it on my initial pass through of map-making:
I already play-tested Paladin-Cleric of Awesome's game and it was fun; hopefully my feedback is useful!
If anyone else wants someone to play-test their IGMC game and give feedback, just hit me up - happy to help!