So I was finally able to decide on what idea to work and it turns out it was neither of the three that were still in the running yesterday. I'll be working on Fairy Cabs, a (time) management game, where you work at a cab/package service. If it sounds familiar, there's such a service in my LRRH game, so I guess this can be considered a spin-off. I'll be using a different engine than the main game though. I've never actually finished anything in MV, so I want to try and see if I can now. As for progress tonight (because I was still undecided during the day), I've mapped the basic layouts of four different rooms the most important being the front desk. This is where the MC is going to be working, at least in the IGMC version. I do fear I won't be able to event a proper system though :/ I just have little to no idea how to start on this, so it's going to be a learning lesson.