IGMC: Rebirth + RPG Maker Resurgence Humble Bundle!

ProSuperSchool

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Sigh..I'm just trying to make a one hour demo but I feel like I'm already running out of steam...
 

Roden124

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I thought this event was done and dusted after so many years...luckily I checked before I slept through the whole event! :kaoswt:

What's 12 days anyway? By my math, if one works 4 hours a day, then all I need to do is crunch 2 entire days to catch up!:kaopride:
 

ProSuperSchool

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I thought this event was done and dusted after so many years...luckily I checked before I slept through the whole event! :kaoswt:

What's 12 days anyway? By my math, if one works 4 hours a day, then all I need to do is crunch 2 entire days to catch up!:kaopride:
That's very relieving to hear xD thank you xD
 

Roden124

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Sigh..I'm just trying to make a one hour demo but I feel like I'm already running out of steam...

Bear in mind, one hour is the maximum playtime as far as the judges are concerned, and probably most people to be honest. Keep going if the game needs it, but definitely don't burn yourself out just to drag it out! Short and tight experiences are way more popular than you'd think.

All killer, no filler. :kaopride:
 

Tuomo L

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I'm making an unique game with like 4+ endings but I don't think that the judges will be able to play all the way to the end if they go indepth information for all the lore and world building in the game. Which will be a shame, but I hope that the players who have more time will appreciate that stuff.
 

ProSuperSchool

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@Roden124 Right, thanks for reminding that, hope to give it a shot of Best of Me >:D

@Tuomo L maybe I would be, if I have the time to check it out :3
 

watermark

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And this time, I'm not aiming to win! I just have a lot to say. Then again, maybe your best shot at a prize is just not aiming for it, so let's keep the competition tight tee-hee!
You're not? You're the guy who made Resonate right? I remember really liking that game. I wish you the best in making another interesting game!

I really, really, really want to participate...but...this RL schedule is looking like a nightmare. Why does it have to be this month! Arggg!!!!

Regretfully, I most likely wouldn't have the time this year, but I wish everyone the best of luck! I look forward to playing the entries!
 

Dezue

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I really, really, really want to participate...but...this RL schedule is looking like a nightmare. Why does it have to be this month! Arggg!!!!

Regretfully, I most likely wouldn't have the time this year, but I wish everyone the best of luck! I look forward to playing the entries!
Awww, that's a shame, man! I remember you from IGMC 2017, you made Einherjar, right? :LZSjoy:
 

Touchfuzzy

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Driftwood Gaming's server also has a game jam channel which is kind of all about IGMC at this point.
 

watermark

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Awww, that's a shame, man! I remember you from IGMC 2017, you made Einherjar, right? :LZSjoy:
There's no rule against a winner winning again right? I think it's only fair that people can win as many times as they want, and they should be judged the same every new year. You WILL be making another borderline adult game? I'll definitely play it. :kaojoy:
 

lunarrosecrow

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I have a question I'm planning on contributing anyways this coming Monday but, what if you already own a certain DLC in the 53 Bundle will it just give you the same thing or can you exchange for something else? Doesn't matter to me either way however doesn't hurt to ask
 

Kay_Erthisia

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Ooof, two weeks late!
But this might finally be the push I need to actually make a short and finish-able project...?
Maybe I'll try making a bunch of puzzles for once :unsure:
Good luck everyone!!
 

bazrat

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Super pumped for this, thanks for putting this on!
 

felsenstern

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I have a question I'm planning on contributing anyways this coming Monday but, what if you already own a certain DLC in the 53 Bundle will it just give you the same thing or can you exchange for something else? Doesn't matter to me either way however doesn't hurt to ask
From what I know on HumbleBundle this isn't possible and it's the nature of such bundles that you have many (in my case I get just 4 packs that are really new in those 53) doubles and triples and quadruples when you are collecting them for some time. But since most of the items in this bundle are steam keys you can make gift packs of the ones you already have and give them away. If you are interested, the ones you can't gift are:
Wild West Music Variety Pack
Animations Collection 2 - Quantum
Animations Collection III: Thaumaturgy
Tyler Warren RPG Battlers - (1st 50, 2nd 50)
Fantastic Buildings: Medieval
Medieval Dungeons
Seraph Circle Monster Pack II
those are direct downloads and can't be transferred. The rest are steam keys.

Besides your personal gain from this pack, there are 2 more aspects. Humble Bundle is giving a share of the money to a charity and another share is used to pay for this event... so even when you have a few double, it's maybe a comforting thought ;-)
 

MRevelle83

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Aw, I wanted to take part in this but actually forgot about it. I might still put something together and submit it. Not much since there is only 9 days left but alas.

I've been using the console version of RPGMV lately since I just bought it, but I don't think I can get my submission onto itch.io :)
 

Roden124

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Motivation is hard! I've been doing the opposite of crunch, which is healthy, but I'm not sure if my malaise is physical, mental or both. There are other factors than just the game jam as this isn't my only priority.

I like my progress as a piece of art, but admittedly the actual gameplay is an excuse.
Yet it facilitates the art. I think it works as a promotional piece for my upcoming project (different engine, long story) but that could backfire too. There's the mentality of having eyes on the prize, but there are already promising submissions that are actual games. What I really want to make is an experience with great presentation! Anything more requires energy that is mysteriously absent.

I started late but I happened to have dabbled with MZ3D earlier this year, so that was good enough for me to fill in the gaps. I'm still new at it though, so level design has been my biggest hurdle. I'm at the point where I don't need time, I need teams.

I have something good on my hands, I don't want to rush it.
 

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