- Feb 12, 2015
- Reaction score
- First Language
- Primarily Uses
I have a skill that targets the user and the user only. After using the skill, it goes through an extra step where you need to confirm the target (the user).
I find this really clunky and that it slows things down because it's not really an area where player choice is involved. Is there a way to have this step be ignored if there's only one possible target for the skill/or for specific skills?
Thank you in advance.
EDIT: I see this has been moved to plugin requests. I guess it's not possible to do something like this without one then. Thank you staff for being on top of things.
In the spirit of this being in the plugin request board now, here's some additional information-
This is for MV.
I am already using Yanfly's Target Core and selection plugins for other skills, so if compatibility is an issue there, or if there was someway to extend the function of those plugins. Thank you.
EDIT 2: Apparently this is an issue that comes with using Yanfly's battle plugins. I don't know how to disable this specifically for 'user only' skills. Here is a list of the battle related plugins I currently have installed: