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- Jul 11, 2021
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I'm working on a section of a game, and I have a character who for plot reasons, needs to be in the battle scene. For other plot reasons, I want to prevent the enemy from targeting this character, without that character being knocked out.
I've poked around a bit, and can't see a way of achieving this. Any ideas?
I've poked around a bit, and can't see a way of achieving this. Any ideas?