- Joined
- Jul 12, 2014
- Messages
- 37
- Reaction score
- 11
- Primarily Uses
The ones I presented are 32x32 tiles. I showed that picture to show how the other 24x24 ICONS are arranged.no, but you gave tiles as an example what to use the program for, and the following can be interpreted as 24x24 pixels, especially as even a 24x24 image sequence can be used nowhere in the makers.
I plan on using the combined 24x24 ICONS for ICONS in the game. This includes item icons, ability icons, equipment icons, and state icons.So please, where do you plan to use the combined images?
My tiles are 32x32.If they are for the B-tilesheets, then you cannot follow your original plan of combining 24x24 images, those tilesheets have to be 16x16 images
If they are to replace the iconset, then you have to remember that RM can only handle a single iconset that is 16 icons wide (each icon 24x24) but can have any length - again, distributing them into 24 x 24 images will NOT work.
I am aware that the IconSet has a fixed width of 384 pixels.
I know that 24x24 individual icons will NOT work. Hence why I'm asking for this program.
Last edited by a moderator:


