Image too large when I copy from sheet to map in photoshop

Candytrip

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I ran into a problem when I try parralax mapping.

I'm trying to save my map (70x60) as image in rpg maker MZ, but the map seems to lose some quality when I open it up in photoshop and zoom in, I don't really think that matters too much, since I'm just using it as the base to where I should put the copied images.

This is where I run into some issues. I bought this tileset, and when I try to copy a tile into the map in photoshop, the size of the tile is too large, it didn't happen when I did the same course of action in smaller maps.

I've searched the internet for people having similar problems, but only found threads with other engines used.

I have attached a file so you can see how it looks when I copy a tile.
 

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  • TileTooBig.png
    TileTooBig.png
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Shaz

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I've moved this thread to MZ Support. Please be sure to post your threads in the correct forum next time. Thank you.



Are you right-clicking the map and choose Save As Image, then opening in Photoshop and resizing it to the correct size (which would be 70x48 x 60x48 = 3360x2880)?

Apparently the Save As Image will only give you a full-sized image up to a certain size, and a 70x60 map is greater than that size, so it will save it at a 50% resolution.

You might have to just set your MZ zoom to 1:1, and take screenshots and join them together in Photoshop, or create 4 smaller maps that are 35x30 each, and copy/paste a quarter of your large map into each smaller one, then save as image for each of those and join them in photoshop.
 

Candytrip

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[move]MZ Support[/move]

Are you right-clicking the map and choose Save As Image, then opening in Photoshop and resizing it to the correct size (which would be 70x48 x 60x48 = 3360x2880)?
I didn't realise I should resize it, and that worked. Thank you very much for your quick reply and sorry for posting in the wrong section
 

Shaz

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Resizing it might cause it to be blurry though?
 

Candytrip

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Resizing it might cause it to be blurry though?
yes it does blurry, but I dom't think that is a problem since I just need it as the background to know where I should place the tiles :)
 

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