Maybe you're trying to make an immortal enemy but don't know how?
Or maybe you're trying to revive an enemy if the enemy is dead (SelfSwitch A = ON) and the player has a potion, but somehow the event doesn't work as intended?
We honestly have no idea what you're trying to achieve and what issue you're running into.
I suggest you don't start new topics for the same problem (at least I assume it's the same one), and in all cases answer the questions asked before ignoring the answers.
Because as I assumed in this other topic it is most likely something you did to the state #1
So after getting to low health my custom enemy just becomes immortal and cannot even be targeted. It only happens with this one. The settings are below: What's going on? I have Yanfly's Battlecore and Animated SV enemy plugins but I do not have this problem with others.
I'm currently scratching my head on how to design plains. What do I even put in plains? Some trees (but not too many or it turns into a forest)? Grass? A few bushes? That's a bit dull.
I'm looking for tutorials but Google didn't seem to find much (or maybe I have the wrong keywords). I don't know how to map plains and I don't know how to learn.