Importing Sprites

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Hello,


I'm really confused on how your suppose to properly import your own sprites. I don't know if I'm sizing mine wrong or if I'm suppose to do something extra.


Thank you.


Problem Solved Thank You anyway for responding
 
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Shaz

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You kinda need to tell us what you're doing and what's not working before we can tell you what you need to change ;)
 

Kes

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I've moved this thread to Resource Support. Please be sure to post your threads in the correct forum next time. Thank you.
 

Canini

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What I do is I export one of the default resources (be careful to rename it so it doesn´t replace anything when you import it back) and use that as a template when creating the size of my custom sprites.


But yeah, we need specifics on what you are trying to do!
 

Shaz

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Screenshots would be really helpful.


If you mean you use the sprite in an event and can only see a small bit of it, that's because the editor only shows you a tile-sized view of your sprite.  The full sprite will show when you test/play.


If that's not the issue, then we need to SEE what's going on, as descriptions usually don't really cut it when you're talking about graphics.  Your sprite image, a screenshot of you trying to use the sprite (the event window), and a screenshot of how it looks when you try, so we can see what the problem is and how you've set the sprite up.
 

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