- Joined
- Oct 8, 2018
- Messages
- 12
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- English
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- RMMV
Hi Friends, I am trying to make a improved Guard status: if the character got hit by energy in this guard turn, he/she gets a buff/status that improves his/her ATK for next turn.
Initially I thought it should be EASY but I looked at the system setting and even checked the passive status plugin from Yanfly, I still have no idea how to make it come true. I appreciate you help or hint if you have any idea. Thanks!
Initially I thought it should be EASY but I looked at the system setting and even checked the passive status plugin from Yanfly, I still have no idea how to make it come true. I appreciate you help or hint if you have any idea. Thanks!

