- Joined
- Dec 16, 2016
- Messages
- 378
- Reaction score
- 261
- First Language
- English
- Primarily Uses
Description of the Feature:
The ability to check a box and change the enemy tab to be like an actor. Primarily the ability to equip Enemy's with Weapons, Armor and Equipment. As well as provide them with Equipment Slots, levels (as per Class) and scaling attributes if you so desire.
Also a drop down "Advance" menu with the following options.
Never (Default): Does not gain experience.
Rival: Gains experience whenever the party gains experience.
Senpai: Gains twice the experience the party gains.
Nemesis: Gains five times the experience the party gains.
Code for Implementation:
I'm not a programmer.
Mockups:
No visuals.
Why is this feature good?
Much more enemy depth, the "option" for enemies that grow stronger alongside the heroes and it just seemed like a neat idea to me.
Possible issues with this feature?
*Shrugs*
The ability to check a box and change the enemy tab to be like an actor. Primarily the ability to equip Enemy's with Weapons, Armor and Equipment. As well as provide them with Equipment Slots, levels (as per Class) and scaling attributes if you so desire.
Also a drop down "Advance" menu with the following options.
Never (Default): Does not gain experience.
Rival: Gains experience whenever the party gains experience.
Senpai: Gains twice the experience the party gains.
Nemesis: Gains five times the experience the party gains.
Code for Implementation:
I'm not a programmer.
Mockups:
No visuals.
Why is this feature good?
Much more enemy depth, the "option" for enemies that grow stronger alongside the heroes and it just seemed like a neat idea to me.
Possible issues with this feature?
*Shrugs*

