- Joined
- Apr 18, 2019
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- 27
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- english
- Primarily Uses
- RMXP
I've been messing with common events and skills all day so i figured i'd enlist some of your help. I'm trying to make it so that a character will go through a script of dialogue but only when the character attacks. i dont want the story to progress if for example the player guards or waits a turn. Thanks in advance.


