- Joined
- Jul 9, 2016
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Basically, what I suggest is making a plugin that draws additional independent gauges in battle so the player can keep track of a variable value.
This could be really useful for players to come up with their own unique battle systems.
The gauges could have a name, drawn at specific coordinates and the values of the variable shown could have a floor and a ceiling value.
For example, a gauge could measure up a variable that equals an enemy's "rage" meter (a variable that can be changed through eventing), giving player the opportunity to plan his moves.
Or a gauge could show a skill's damage multiplier that changes through variable with the damage formula and there is no other way for the player to check.
Maybe a gauge that shows how many turns are left until an enemy attack is launched, etc.
I don't know if this is rather complicated because I, unfortunately, lack the necessary coding skills to even try.
Thanks in advance!
This could be really useful for players to come up with their own unique battle systems.
The gauges could have a name, drawn at specific coordinates and the values of the variable shown could have a floor and a ceiling value.
For example, a gauge could measure up a variable that equals an enemy's "rage" meter (a variable that can be changed through eventing), giving player the opportunity to plan his moves.
Or a gauge could show a skill's damage multiplier that changes through variable with the damage formula and there is no other way for the player to check.
Maybe a gauge that shows how many turns are left until an enemy attack is launched, etc.
I don't know if this is rather complicated because I, unfortunately, lack the necessary coding skills to even try.
Thanks in advance!
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