In-Battle Transforms

MisterTorgue

Explosioooooooons!
Veteran
Joined
Nov 4, 2014
Messages
324
Reaction score
49
First Language
Explosions!
Primarily Uses
How would you go about this.

As I have legendary quests where you can hunt creatures for great reward, however, if you take x amount of turns I want them to turn into an enraged version of themselves or something.

I have (for example)

Shadow Viper

And you can set a skill to (after 5 turns he will use this)

(this is the piece of the puzzle I am missing)

Enraged Shadow Viper
 

Andar

Veteran
Veteran
Joined
Mar 5, 2013
Messages
31,355
Reaction score
7,669
First Language
German
Primarily Uses
RMMV
you create a state "rage" to add any new features or values you want the enemy to have and add that state to it by the skill.


But to change the battler picture, you'll need a script. Which script depends on the battlesystem you're using (default or a different script). Some of those scripts already exist, in other cases you have to request them for the battlesystem you're using.
 

Oddball

Veteran
Veteran
Joined
Sep 4, 2014
Messages
1,923
Reaction score
534
First Language
English
Primarily Uses
N/A
i just use the "enemy transform" action in the monsters troop page
 

EternalShadow

Veteran
Veteran
Joined
Sep 16, 2012
Messages
5,781
Reaction score
1,041
First Language
English
Primarily Uses
Create a new morphed version of the enemy and then use transform in the original's troop.
 

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Posts

Latest Profile Posts

How many parameters is 'too many'??
Yay, now back in action Happy Christmas time, coming back!






Back in action to develop the indie game that has been long overdue... Final Fallacy. A game that keeps on giving! The development never ends as the developer thinks to be the smart cookie by coming back and beginning by saying... "Oh bother, this indie game has been long overdue..." How could one resist such? No-one c
So I was playing with filters and this looked interesting...

Versus the normal look...

Kind of gives a very different feel. :LZSexcite:
To whom ever person or persons who re-did the DS/DS+ asset packs for MV (as in, they are all 48x48, and not just x2 the pixel scale) .... THANK-YOU!!!!!!!!! XwwwwX

Forum statistics

Threads
105,853
Messages
1,016,990
Members
137,562
Latest member
tamedeathman
Top