- Joined
- Mar 1, 2012
- Messages
- 434
- Reaction score
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- First Language
- English
- Primarily Uses
Fyx In-Depth Maps
Version 2.0
Version 2.0
Introduction
This script is not exactly plug-n-play. You have to mark tiles that you want above the player with a region. Then, you have to surround those tiles with the non-passable region. It sounds complicated, but it really isn't. Check out the demo
Features
- Create overhead walls/roofs/ceilings. The player can pass behind them.
- Turn the system on and off with a switch.
- Using a specific route, define areas where the player can 'pass' through to secret areas. See the demo, in the cave.
Screenies
A map of a mountainous route being setup:
[IMG]http://i1199.photobucket.com/albums/aa479/FxFyX/routeindepth.png[/IMG]
[IMG]http://i1199.photobucket.com/albums/aa479/FxFyX/houseindepth.png[/IMG]
[IMG]http://i1199.photobucket.com/albums/aa479/FxFyX/ingameindepth.png[/IMG]
Please get the newest version 2.0 script from the demo.
Here's a demo too:
v2.0 Demo
FAQ / Notes
If you have any questions, feel free to ask.
If you use this in your project, don't forget to credit me
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