So a friend and I are casually working on a robust fantasy-adventure game and we want the first order of business after the player watches the intro to be a character creation screen - basically just like the one you can use to generate player images and sprites in RPG Maker, but using eyes, hair, faces, etc that I will be drawing by hand. At the end of the character creation process, the player will have a custom assembled actor image that will then correlate to a sprite that they will see for the first time upon completing the creation process. We want the character creation to be integrated into gameplay as an autorun event in which the player character is looking into the mirror in their room right after they've woken up in bed. The mirror becomes the frame within which the different facial features and hair and stuff will be visible. Ideally we'd also want buttons and such on either side of the mirror that the player can navigate through to select hair color, eye color, eyebrows, etc. But as far as I know, you can't really create buttons like that super easily in the game. I'm also having a hard time figuring out how to make this work mechanically. Basically I'm wanting to post this here in the hopes that some of you guys who know a lot more about custom scripts and such than I do can help me get a better idea of how to accomplish this type of character creation within this engine. Thanks in advance for your time, advice, questions, and ideas!