In-game Passwords, script or vanilla?

OM3GA-Z3RO

Wounded Seraphim
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I am trying to make a puzzle in the game that you have to find a keyword in order to find a key, once you found the keyword you have to input the exact word in order to progress. My problem is, I am having difficulty find the event in making a password call just like in the game Womb. Do I need a script to make the password call? or is it a vanilla event?

Anyone care to shed some light into this dilemma.
 

Silent Darkness

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Please provide an example of what a Womb-style password call would be?
 

Andar

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No, you use an actor that will never be in the party with the name input command, and then compare the new actor name with a text in the conditional branch.


Edit: ninja'd
 
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OM3GA-Z3RO

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Aha! It all makes sense now, thanks for the assistance!
 

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