Woot, a bunch more typos to fix (And honestly, after the message box update I did a full run through to see about any text cut offs - thought I got them all but you'll never nail it 100% I guess

Thanks for all the catches~!)
Everything you mentioned that needs a second page/third page will definatly get them. That, too, was something I was looking to ensure I had covered. Obviously I missed a few ^^)
I did not even THINK of that thing for the weapon shop - But you make ALOT of sense. I'll adjust that.
Not a fan of the all caps huh? I figured it would better serve to convey its importance and not be confused with actual dialogue. I can see how it might off across as shouting but... I might leave it in as it is, but theres an equally good chance I'll change it. Thanks for your opinion (I'll check with a few others

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Biggin's events should be tweaked to avoid such confusion, yes. Another fine catch.
I'll move the 2nd skit into the guardhouse, I think. It'll make more sense that way.
I kind of see what you mean about the skit in the guardhouse hall, but at the same time, from how you explained it, Rail/Esk ARE currently with you (When you move into a map and theyre already out waiting for you, its implied you stopped to have a cutscene like that) Tons of older FF games did similair things to setup cutscenes, so I followed suit.
The "Odd Jobs" skit definatly references dialogue that could be skipped entirely with more then enough gold. I'll adjust that scene to make mention of Serenthia's odd jobs in both instances.
I could definatly move the TP demo fight to an earlier one (And indeed if I do I'm likely bringing it up how you did, as it makes loads of sense) but I kind of like having it after Serenthia is actually able to fight. Especially since Focus Energy explains what it does, (Gives TP) and Stunner has such a low cost now that a few attacks grant it as well. Yes, people wouldnt get HOW theyre getting TP in the first place (Besides Focus Energy, which explains it) but likewise they only have a few battles before they would likely encounter the tutorial anyway.
Still, you raise good points about it so I'll think about moving it (Deleting the Ooze fight entirely and doing as you suggested) So we'll see!
Is there a way to remove MP bars for specific classes? I'm not sure if I ever noticed a way to do that through a script or anything... If so, for characters that simply NEVER get MP I'll try it (Though I feel like the Menu might look funny for characters that get BOTH TP and MP...)
Yeah, the end of the demo IS very story-heavy, but I dont really see an issue with that. I feel like putting up front "You will encounter story and plot development" as a header to an RPG is kind of... Well, stating the obvious. I mean I guess to how most games nowadays are marketted, it makes some sense. I dunno, it doesnt sit well with me though. Its an RPG - one styled after classic FF games, Tales of stylings and so-forth. People should expect RPGs to have stories (Hell they expect horror games to have stories...) But likewise, I dont want you to think I'm flatly ignoring your counsel, especially when you've been exceedingly helpful in pointing out things to fix, so what would you best suggest as sort of a compromise? Perhaps reference what kind of older RPGs I'm styling this after, to give them an idea of how much story involvement there will be? I'd have no issue with that.
And yes, my typos are terrible, but don't worry, as the game gets closer and closer to a final release (Still a long ways off, as I'm currently considering tearing down all the maps of my capital city, and shelling out $10 for those STUNNING medevial tilesets I saw on the downloads page. Seriously, I want.) I've got a friend whose always triple-checking my writing for typos and the like who wants to scour my entire game start to finish for them. In the meantine, I'll fix EVERY one you found again, and you've my gratitude ^_^
As before, thank you so much for taking the time to play through it again, and I'm very happy you reached the ending this time (And my stupid battle unbalancing didnt put you off) I'm actually MUCH happier having made those changes. Honestly, will all the amazing advice you've given me, I'm likely going to add you to the credits, even if you do nothing more then just test and review it from time to time. You're a true help

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