In map teleport system

ougitou1

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Hi all!  Is it possible to create an in map teleport system using the set destination method in rmmv, to create something like the instant transmission in gba's Dbz buu's fury?
 

Andar

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you can do a teleport even with eventing, no need for a script.


But what we need is a description of what you want, and not one <like unknown game XY>, because most people will never have played that game. Especially if you abbreviate the name so that it's guesswork what game you are even talking about.
 

ougitou1

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Sorry I meant (dragon ball z buu's fury for game boy advance).


And for clarification, I meant


teleporting or moving the


game character to a different position on that same map at a cost to the player's mp. Useful for puzzles ect.   
 

Andar

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As I said, that does not require scripting.


I've moved this thread to MV Support. Please be sure to post your threads in the correct forum next time. Thank you.



You make a skill calling a common event. In that event you can use any event command to decide where the player should go to before calling a transfer player command to the calculated position (designation by variable) on the same or on a different map.
 

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