In need of Smart Shadows

Iavra

Veteran
Veteran
Joined
Apr 9, 2015
Messages
1,797
Reaction score
859
First Language
German
Primarily Uses
You could try to only update and render shadows that are currently visible on the screen.

/edit: Add some buffer around the visible area, so you don't experience shadows popping up.
 
Last edited by a moderator:

Dream3r

90% Dreamer, 100% Dedicated
Veteran
Joined
Jun 13, 2013
Messages
530
Reaction score
376
First Language
English
Primarily Uses
^That's what I was thinking but as I said I need to turn to my script guy because if anyone is actually going to make it work it would be him.  I'm just the monkey with the designs in the end.
 

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Profile Posts

It's ironic, but one of the many hilarious things done with Shia's Just Do It speech was to make a hype song, and....I know what it is.....but I still get inspired by it! I'm like..."Yes I can!!"
That moment when you realize you lost time frankenstiening a sprite together, only to realize it already exited.
My first game is going to have the main character more or less create monsters as his party members.

Thanks to the plugin creators still producing content for MV, I might be able to give each of the monster members a personalized range of tactics during combat. I liked how the devs made it like that in FF6.
Stream will be live shortly! Tonight will be the PREMIERE of Killer 7 for the first half of the stream, and at half-stream, we will switch to a session of the Interactive Text Adventure! Feel free to drop by!
Watching the launch, I felt a sort of detached excitement. Usually I'd think something like this would be extremely exciting. I'm fascinated by space exploration and am a big Sci-Fi fan. I guess it's just current events.
What did everyone else think about it?

Forum statistics

Threads
97,972
Messages
948,200
Members
129,222
Latest member
Corrrupption
Top