- Joined
- Apr 28, 2015
- Messages
- 24
- Reaction score
- 14
- First Language
- English
- Primarily Uses
- RMMV
HI everybody,
Rpg's have come a long way since the good ol days of plots you can sum up in 2 sentences, Savepoints, and the infinite grind. I've started taking a project I've been nursing for the past year much more seriously and I've learned from previous failed attempts that as tempting as it is downloading every shiny plugin and resource is a mistake and quickly turns the project into a nightmare mess if you try to include them all.
So that's got me to thinking if you trim the fat what are the "essentials" for a modern RPG, Now I'm not talking graphical wise since that's highly subjective because as undertale showed even games that look like they're from the late 80's can still capture peoples imagination easily, I mean more in terms of Game Design and features when you start a project or play a game yourself what's the kind of stuff that you Expect a modern RPG to have.
Thanks for your time dudes.
Rpg's have come a long way since the good ol days of plots you can sum up in 2 sentences, Savepoints, and the infinite grind. I've started taking a project I've been nursing for the past year much more seriously and I've learned from previous failed attempts that as tempting as it is downloading every shiny plugin and resource is a mistake and quickly turns the project into a nightmare mess if you try to include them all.
So that's got me to thinking if you trim the fat what are the "essentials" for a modern RPG, Now I'm not talking graphical wise since that's highly subjective because as undertale showed even games that look like they're from the late 80's can still capture peoples imagination easily, I mean more in terms of Game Design and features when you start a project or play a game yourself what's the kind of stuff that you Expect a modern RPG to have.
Thanks for your time dudes.


