- Joined
- Nov 29, 2019
- Messages
- 8
- Reaction score
- 2
- First Language
- spanish
- Primarily Uses
- RMVXA
As many of we know, it's possible to change the font of our current project just adding this lines of codes to the Main script:
Font.default_name = ["Name of Font"]
Font.default_size = an integer (for example: 16)
Well, there's a way of making installing this font automatically when the final user installs the game from the compressed data file, instead of asking them to make it manually?
Font.default_name = ["Name of Font"]
Font.default_size = an integer (for example: 16)
Well, there's a way of making installing this font automatically when the final user installs the game from the compressed data file, instead of asking them to make it manually?