Increase Variable on Level Up?

Status
Not open for further replies.

sbloom85

Veteran
Veteran
Joined
Nov 28, 2014
Messages
59
Reaction score
13
First Language
English
Primarily Uses
As the title suggests, I'm looking for a way to increase a variable when an actor levels up. IE: I have a mage, when she levels up, gains X amount of points she can spend to improve an elemental attribute to unlock a more powerful spell.
 

MushroomCake28

KAMO Studio
Global Mod
Joined
Nov 18, 2015
Messages
2,330
Reaction score
3,642
First Language
English
Primarily Uses
RMMV
You would need to have a plugin for that, even if it's a rather small plugin. There's maybe an existing plugin that would allow you to achieve what you want, but I'll have to let others help you on that end.

Anyways, I'm moving this to Javascript Requests.

I've moved this thread to Plugin Request. Please be sure to post your threads in the correct forum next time. Thank you.

 

ct_bolt

Creator
Veteran
Joined
May 3, 2012
Messages
665
Reaction score
195
First Language
Javascript
Primarily Uses
RMMV
I'm looking for a way to increase a variable when an actor levels up.
Made a plugin for you :)
CT_Bolt's LevelUpEx Plugin: Click Here to Download
Simply put the following into the script parameter via the plugin manager: adjustVariable(id, amount)
Example: adjustVariable(1, 5)
Notes: "Helper" functions for easy use. See below.
setVariable(id, amount)​
adjustVariable(id, amount)​
commonEvent(id)​
 
Last edited:

sbloom85

Veteran
Veteran
Joined
Nov 28, 2014
Messages
59
Reaction score
13
First Language
English
Primarily Uses
Oh sweet, thanks! I wasn't expecting a plugin to be made so soon, let alone a plugin at all. I was kinda thinking it could be done under common events.
 

ct_bolt

Creator
Veteran
Joined
May 3, 2012
Messages
665
Reaction score
195
First Language
Javascript
Primarily Uses
RMMV
Oh sweet, thanks! I wasn't expecting a plugin to be made so soon, let alone a plugin at all. I was kinda thinking it could be done under common events.
No prob. let me know how it goes. Should work out nicely for ya. :)

Oh and if you want to use a common event along with or instead of you can do that with:
Code:
commonEvent(1)
that would call common event #1 :)

If you want to adjust the variable and run a common event you could also do that with:
Code:
adjustVariable(1, 5); commonEvent(1)
That would increase variable 1 by 5 and call common event #1 :)
 

sbloom85

Veteran
Veteran
Joined
Nov 28, 2014
Messages
59
Reaction score
13
First Language
English
Primarily Uses
Made a plugin for you :)
CT_Bolt's LevelUpEx Plugin: Click Here to Download
Simply put the following into the script parameter via the plugin manager: adjustVariable(id, amount)
Example: adjustVariable(1, 5)
Notes: "Helper" functions for easy use. See below.
setVariable(id, amount)​
adjustVariable(id, amount)​
commonEvent(id)​
Well, I got it installed and set up. However, when I try to use the common event function, I keep getting this error.
 

Attachments

ct_bolt

Creator
Veteran
Joined
May 3, 2012
Messages
665
Reaction score
195
First Language
Javascript
Primarily Uses
RMMV
Well, I got it installed and set up. However, when I try to use the common event function, I keep getting this error.
Oh woops forgot to upload that version... lmao
Sorry 'bout that. Uploaded newest now. :)
You could also use any other script such as ones found here: RMMV Script Calls: Click Here to View
Standard script to run a common event is:
Code:
$gameTemp.reserveCommonEvent(n)
... I mearly simplified it down to commonEvent(n) :)
 

MushroomCake28

KAMO Studio
Global Mod
Joined
Nov 18, 2015
Messages
2,330
Reaction score
3,642
First Language
English
Primarily Uses
RMMV

This thread is being closed, due to being solved. If for some reason you would like this thread re-opened, please report this post and leave a message why. Thank you.

 
Status
Not open for further replies.

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Profile Posts

What can I sing for my sisters birthday...?

>.<'
Well, I'll have you know that I'm still around, looking for opportunity to resurface with some stuffs.
I like to think of Profile Posts as tiny homes, full of all kinds of unsuspecting suckers "future" friends.... Many of which are of course only going to be excited when a strange man in black suddenly shows up to say hi. :LZSexcite:
Stream will be live shortly with some more Haunting Ground! Today, we encounter a new stalker! Feel free to drop by!
Tried the new Samsung Galaxy S20 Plus today. Very nice device overall, but flagship smartphone prices are getting completely out of control.

Forum statistics

Threads
94,499
Messages
921,450
Members
124,357
Latest member
ianhendrawan
Top