- Joined
- Aug 22, 2014
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- 52
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Yeah, this is what I'm interested in. The current system is too limited in my tastes, like in vanilla RPG Maker 2003, and that one at least allowed for the developer to use the Battle Animations 2 tab to make improved animations.
Basically, something like the Tankentai or Victor systems, but because the Yanfly Battle Engine lets you add action effects now, what I want is more something for while the characters are not attacking, like their default stances.
Basically, something like the Tankentai or Victor systems, but because the Yanfly Battle Engine lets you add action effects now, what I want is more something for while the characters are not attacking, like their default stances.
