RMMV Increasing the height of the Battle HUD? +Yanfly+Moghunter

Quetz

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Hello

I've been experimenting with Yanfly and Moghunter Battle plugins, there seems to be some incompatibilities but some other behaviors seems to match. However, I encountered a small issue.

I'm making a custom HUD, but I also want that when healing or using an item on an ally, rather than selecting the character from a list, one could simply click the portrait (my game is designed to be played with the mouse).

Even though in Moghunter the default/yanfly hud isnt visible, the hitboxes seems to be present for cliking where the portraits would be... but it doesnt fit properly. I'll show a quick example.

1686316985362.png
The default area remains clickable even if its not visible, but the portraits top part isn't.

So the question is: Is there any way to increase the Default HUD height so the full portraits are clickable?

1686317074042.png

Like this?

Just for reference. I'm using Yanfly Engine Battle Core and Moghunter Battle HUD. (alongside a lot of other plugins but I doubt they are interfering)

Shrinking the portraits wouldn't work as they would be now too small and give legibility issues.

Hopefully it isnt confusing. Thanks!
 

AquaEcho

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If you know the name of the scene and the window name you can resize it with a script
 

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