Don't take my answer for a judge's, but here is how I see it.
"Degica reserves first publishing rights for games that win Degica’s Choice, People’s Choice, and/or YouTuber’s Choice."
Can anyone point me to a document that explains this part in more detail? The main things I want to know are:
- Is there a time limit on how long Degica gets to decide on whether or not they want to publish the game? I'd hate to have a potential publisher sit on my game forever.
- Does this include only the one-hour version of the game, or does it also include the completed game, which may come out months after the contest is over?
- Does it include any derivative works based on the original IP? For example, let's say I submitted a game called "Lunatic Island", and then later created "Lunatic Island II: Even Loonier".
- What exactly would the publishing deal entail? What would the split be?
I don't mean to get all lawyery, but it seems like a pretty big detail.
Thanks!
1. I think you should hold off publishing your game for a few months after the competition and judging phase ends. If Degica is interested in your game, I'm pretty sure they have contacted you at that point. To be 100% sure, you can probably shoot an e-mail to them after this to clarify whether they're interested or not.
2. I think it's a given that they also have the publishing rights to the completed version.
3.
@Touchfuzzy has said (
on the official rules page on itch.io) that the IP will remain with the developer, so I think you can make derivative works off your game. I would still wait for a while before making any spinoffs, though.
4. I'm sure Degica will negotiate with you privately for this. As far as I understand, details such as splitting needs to be private information.
I am also curious about the questions
@JDevain asked. I am also curious if making social media pages and a kickstarter and ones own website for their game, if that is considered self-publishing and would therefore disqualify an entry.
Promoting your game is fine, but I'd advise against selling the game anywhere before the contest has ended, including kickstarter. Most people promote their games during the competition in social media such as Twitter, Facebook, Reddit... (on that note, is it OK if we ask for donations on itch.io during the competition or should we turn that off, too?)
You can probably make a website for the game if you wish, but since you need a submission page on itch.io to enter anyway, I really don't see the point at this time.
I hope someone from Degica will come and clarify this, but this is how I see it. (of course I can be 100% wrong...)