I created mine in about 2 weeks (sent it in yesterday), you just need to know what exactly you want to make and how you're gonna do it. And no I didn't create custom assets apart from a color change.I think I'll have better luck next year. Is it possible to spend a year designing a game and creating custom assets then develop it next year during the game jam?
I otherwise find it impossible to make a decent game in under a month.
I don't think you really need to worry about that, unless it's called into question, and that would likely only happen if someone found evidence that you'd previously worked on the game - screenshots you'd posted prior, social media or forum messages where you'd talked about working on it, etc.Okay...now i'm in doubt about how do i prove that i've started my project after November 4th.
The rules always state that you cannot use assets that were made prior and specifically for your entry. So that part would be a no. Yes, technically you can do planning, concept designs, etc. beforehand.I think I'll have better luck next year. Is it possible to spend a year designing a game and creating custom assets then develop it next year during the game jam?
I otherwise find it impossible to make a decent game in under a month.
Its tough as a solo dev, I tried to bedroom code like every night for this game jam and sleep past 2:00PM but it really drained the energy out of me and im not even half way done and its already the 28th so I gave up. Maybe im too ambitious but I though hey I can make custom face sets and characters easily... It wasn't easy at all (<_<) (*_*).I did it by not sleeping much and hauling my laptop with me everywhere.