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So I'm not sure if this has been addressed yet, but I haven't found any script that addresses this kind of skill learning yet. I would like to request a script that allows each actor to learn skills based on individual skill use over time, much like Skyrim. For example, a fighter may have three different skill categories, say sword, spear and axe, and learns different skills based on which weapon is used most. For example, if the more times the fighter attacks with a sword, the "Sword Skill" gains experience and more sword skills are learned. The character doesn't learn the skill automatically by equipping specific swords, like Final Fantasy IX or Fomar0153's script (http://cobbtocs.co.uk/wp/?p=36), but will learn equipment dependent skills by using that weapon over and over. It would add greater player choice in how individual party members develop. Hopefully it sounds interesting enough to pursue. :)

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Don't forget, aspiring writers: Personality isn't what your characters do, it is WHY they do it.
Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
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