Thanks for the review and playthrough, @Indrah (and @Makio-Kuta too), but I'm so sorry about the bug at the end! I feel your pain! I wasn't planning to enter IGMC but got the idea for this game a week before the deadline, and was very concerned about not catching all the bugs. Spoiler: Bug explanation and spoilers I think each time I played through it, I had at least 5,000G by the time the expert comes by, and doing what you did brought me above 20,000G and that does trigger that objective's switch at that moment. But it looks like when you reach 20,000G through guests' payments, the switch didn't trigger, though I wrote the code for it to do so. Again, very sorry about that! I thought it was funny when you dug up the bush, then quickly saved and reloaded so that it wouldn't look too ugly. The artist's name change is something I totally made up. I think I need to put in a disclaimer like movies do, that the game is entirely fictional. I'm glad you enjoyed the game otherwise, and it's very helpful to see how other players do things and what they like/hate. Since you wondered about it in your playthrough, the room configuration choice system was made with the help of @Galv's very cool MV Choice Pictures plug-in, though once you've made the decision, the actual layout is evented.