Infective State

Dr.Yami

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Infective State




Introduction
This plugin provides infective feature for states, which is alike to a virus. After a few turns, nearby battlers will be infected by some certain states.

Instruction

Place the Infective State plugin below any core plugins from other engines, such as Yanfly Engine.
The plugin provides following notetags for States

<Infect Allies X: Y, Z%>
Infects all allies with state X after Y turns with a chance of Z%.

<Infect Enemies X: Y, Z%>
Infects all enemies with state X after Y turns with a chance of Z%.

<Infect N Allies X: Y, Z%>
Infects N allies with state X after Y turns with a chance of Z%.

<Infect N Enemies X: Y, Z%>
Infects N allies with state X after Y turns with a chance of Z%.

<Infect N Random X: Y, Z%>
Infects N battlers with state X after Y turns with a chance of Z%.

Download
Get plugin at my blog http://yed.yami.moe/yed-infective-state/
Or in youtube video.

Terms of Use
http://yed.yami.moe/terms-of-use/
 
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gokuby

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interesting plugin.

Very nice for postapocalyptic themed games (for the ones that are inspired by fallout 4 ;p)

Few questions:

1. if you chose the tag: <Infect 3 Random 1: 5, 50%>

will the infection spread a second time at turn 10?

2. this is applied to every battle, or?

3. the Y% in <Infect N Random X: Y, Y%> should be a Z%, or? ;)
 

Dr.Yami

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interesting plugin.

Very nice for postapocalyptic themed games (for the ones that are inspired by fallout 4 ;p)

Few questions:

1. if you chose the tag: <Infect 3 Random 1: 5, 50%>

will the infection spread a second time at turn 10?

2. this is applied to every battle, or?

3. the Y% in <Infect N Random X: Y, Y%> should be a Z%, or? ;)
1, Nah, it will check the chance every 5 turns

2, Yes it applies to every battle, but the turn count will be reset on battle end

3, Oh yes, it's a typo :">
 

Skotty TV

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Is it possible to get "infected" only when physical attacks hit?

Like get a "burns" status while hit a fire-enemy with sword?
 

gokuby

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@Scotty TV: this plugin is supposed to do something completly different, you might want to take a look on Yanflys "Damage Core" and/or "Action Sequences".
 

Joronjo

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Can this be used for the opposite, in that when an ally is infected with a state it will heal/remove another state? Say something like the ability Healer in Pokemon that gives the user a chance of healing status problems from allies or a state that removes buffs/debuffs from allies every other turn?
 

Dr.Yami

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Can this be used for the opposite, in that when an ally is infected with a state it will heal/remove another state? Say something like the ability Healer in Pokemon that gives the user a chance of healing status problems from allies or a state that removes buffs/debuffs from allies every other turn?
No, this plugin only allows inflict new state for every a few turns. But hmmm, it's a pretty good idea xD
 

Kupotepo

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The link is broken.
 

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