I need to be able to inflict a passive state on an actor at a particular point in the game. My understanding is that if I simply use the 'Change State' command, the state will vanish if the actor dies in battle or rests at an inn. This state, however, needs to be permanent, and so a passive state seems the solution.
At the moment I am using Yanfly's Passive States script for other passive states. However, it does not have the functionality I need.
In that script, passive states can be given in the actor, class, equipment or item tabs. However, if I put it in via the actor or class tabs then it will be present from the beginning instead of part way through. I cannot have this state dependent on the actor equipping a particular piece of armour or a weapon, nor can it be through items. Therefore, this script does not help me.
Does anyone know of a way that this could be done?
Thank you.
At the moment I am using Yanfly's Passive States script for other passive states. However, it does not have the functionality I need.
In that script, passive states can be given in the actor, class, equipment or item tabs. However, if I put it in via the actor or class tabs then it will be present from the beginning instead of part way through. I cannot have this state dependent on the actor equipping a particular piece of armour or a weapon, nor can it be through items. Therefore, this script does not help me.
Does anyone know of a way that this could be done?
Thank you.

