I've been pondering something as of late. In a game where there are multiple healing classes, which is the best one?
Obviously, the best choice is "the simplest one", which narrows the field from 7 to 2:
Heirophant and Alchemist (these are the names of the 2 classes I use). Heirophant is the most basic "strait up healer". Healing and revival, but not much else (no status recovery, no special gimmicks, nothing).
Alchemist is an item user. They have the "Alchemy" skill that uses mp to turn single target items into party use items and can craft items from components.
The question now is: Which is better for an initial healing class? Most alchemy based classes I've seen come late in the game when you already have lots of items.
Having it come early may well mess with the item economy. With the alchemist, you won't need to buy as much (advanced healing items are meant to be expensive).
However, on the reverse side, having the Heirophant first makes you less reliant on gold in the beginning in order to heal.
So I'm interested in your thoughts on the matter. Magical or Item-based healing as an initial class?