- Joined
- Oct 23, 2020
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- RMMZ
Hello!
I'm trying to find a way to force an actor to (re)initialize when adding them to the party.
In short, the player can tame monsters but once they die they are gone, and the player will need to catch another (with the same starting stats from the database).
It seems that it used to be possible to initialize from script calls when adding the actor to the party in older versions, as below.

Source: https://www.rpgmakercentral.com/topic/16151-actor-index-set/
Unfortunately, I cannot find anything about it for MZ. I'm hoping someone out there has some secret knowledge to help me.
This is the common event which adds the actor to the party.

And if it helps, this is the script that removes the actor/s from the party:

Any help is greatly appreciated!
I'm trying to find a way to force an actor to (re)initialize when adding them to the party.
In short, the player can tame monsters but once they die they are gone, and the player will need to catch another (with the same starting stats from the database).
It seems that it used to be possible to initialize from script calls when adding the actor to the party in older versions, as below.

Source: https://www.rpgmakercentral.com/topic/16151-actor-index-set/
Unfortunately, I cannot find anything about it for MZ. I'm hoping someone out there has some secret knowledge to help me.
This is the common event which adds the actor to the party.

And if it helps, this is the script that removes the actor/s from the party:

Any help is greatly appreciated!