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- Aug 7, 2013
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How can I insert additional characters into an event that serves as a cutscene?
For example, my game starts out with the main character talking, then he walks forward a ways, and then an unknown voice shouts something at him, and then I want several other characters to appear and approach him on screen. How can I do this?
For example, my game starts out with the main character talking, then he walks forward a ways, and then an unknown voice shouts something at him, and then I want several other characters to appear and approach him on screen. How can I do this?










