- Joined
- Mar 14, 2012
- Messages
- 26
- Reaction score
- 4
- First Language
- English
- Primarily Uses
- RMVXA
I have a weapon that has a 15% chance of causing instant death. I created a new state called "Death..." so the message says, "X has died from a special ability," so the player knows their enemy was killed from the weapon rather than losing all their HP.
To achieve death through this state, I set HRG to -100%, which kills them at the end of the round.
However, they are still targetable by other characters in the meantime.
Is there a way to make them untargetable until the end of the round, or have them die with the special message instantly?
To achieve death through this state, I set HRG to -100%, which kills them at the end of the round.
However, they are still targetable by other characters in the meantime.
Is there a way to make them untargetable until the end of the round, or have them die with the special message instantly?