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(Please reference screen shot.) I have an event that plays an animation, pauses for 180 frames and plays the animation again. The event trigger is set to parallel so that the sequence repeats over and over. I'd like the player to be able to interact with the event (animation) when they touch it, however I can't use the event trigger Player Touch since I already used parallel to keep the animation running continuously. (I should mention that I do need the autonomous movement to be set to Random so that the animation moves around on the map.)
Is there a way to allow the player to somehow interact with an event of this kind? Perhaps there's a different approach to achieving this? Thanks for any info!!
Is there a way to allow the player to somehow interact with an event of this kind? Perhaps there's a different approach to achieving this? Thanks for any info!!
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