- Joined
- Oct 4, 2023
- Messages
- 6
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- English
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- RMMV
Hi! Very new to RPGM, currently working with MV. Generally I'm just following various tutorials before actually setting off to work on big projects, and here's a problem I ran into:

Here's a tavern I'm working on. I want this tavern to have several items that are interactable - nothing too complex, just some flavortext that pops up when clicking on it.

Here's an example of what I mean.
Now, here's the problem: the event is technically located on a tile that the character cannot walk on, and that seems to make it unable to be interacted with. I don't know how exactly to approach this, but effectively the idea is:
- Character walks next to the item;
- Character clicks on the item in order to interact with it;
- Text pops up.
I don't know if a plugin is needed for this, or if it's doable in MV by default; any advice and tutorials are greatly appreciated. I've seen it done in a couple of games made in RPGM: Ib, Fear and Hunger, and others.

Here's a tavern I'm working on. I want this tavern to have several items that are interactable - nothing too complex, just some flavortext that pops up when clicking on it.

Here's an example of what I mean.
Now, here's the problem: the event is technically located on a tile that the character cannot walk on, and that seems to make it unable to be interacted with. I don't know how exactly to approach this, but effectively the idea is:
- Character walks next to the item;
- Character clicks on the item in order to interact with it;
- Text pops up.
I don't know if a plugin is needed for this, or if it's doable in MV by default; any advice and tutorials are greatly appreciated. I've seen it done in a couple of games made in RPGM: Ib, Fear and Hunger, and others.