- Joined
- Jul 30, 2013
- Messages
- 20
- Reaction score
- 8
- First Language
- English
- Primarily Uses
I'M BACK lol anyway I have another question for anyone who wishes to assist me.
So I am working on a game and am thinking about the next 'dungeon' area. As its going to be a more Shadow/Dark themed on I was thinking about the main puzzle of the area and an Idea I had was that while you are in there you can only see about 3 tiles away from yourself unless you currently have fire.
So I was wondering is there a way to limit how much you can see in each area. Like
X-X-X-X-X
X-X-X-X-X
O-O-O-X-X
O-C-O-X-X
O-C-O-X-X
X-X-X-X-X
X-X-X-X-X
So on the (Sample Map) Above X would be tiles you would not be able to see without moving. C is where the Player would be and O would be points of visabilltiy. I think thats about as clear as I can make what I want to do.
Thanks to anyone who helps if anyone can understand what Im asking
So I am working on a game and am thinking about the next 'dungeon' area. As its going to be a more Shadow/Dark themed on I was thinking about the main puzzle of the area and an Idea I had was that while you are in there you can only see about 3 tiles away from yourself unless you currently have fire.
So I was wondering is there a way to limit how much you can see in each area. Like
X-X-X-X-X
X-X-X-X-X
O-O-O-X-X
O-C-O-X-X
O-C-O-X-X
X-X-X-X-X
X-X-X-X-X
So on the (Sample Map) Above X would be tiles you would not be able to see without moving. C is where the Player would be and O would be points of visabilltiy. I think thats about as clear as I can make what I want to do.
Thanks to anyone who helps if anyone can understand what Im asking

